
At Shipmates we’re experts at solving all of your technical problems with game development. If your team is not well equipped to deal with those or they simply don’t have the bandwidth, we can help!

Porting
CPU and GPU - Unity project optimization
Unity, Godot, Gamemaker and FNA port from PC to consoles (Xbox, PS4-5, Switch 1-2)
Licensing of Shipmates Unity porting tools for easier porting
Help with publishing material to console platforms
Help with porting with lesser known/unreleased platforms
General and Console Compliance QA

Release management
Metadata management for console, mobile and Steam
Store setup for console, mobile and Steam
Certification process management

Backend and Infrastructure
Implementation of online services for your online game
Plugging and extension of an existing online service
Optimizing existing infrastructure for lower costs
Establishing or Improving Devops Process

Online Multiplayer
Implementation of online multiplayer in your title
Help with respecting crossplay requirements

Automation
CI/CD setup for PC and Console build pipeline
Automated testing setup for your project
THE TEAM
Our team is composed of veteran game programmers and QAs who have been working in the industry for the past 10 years in key roles.
THE FOUNDERS

Jean Simon Otis
After 10 years of managing and handling all matters tech at Chainsawesome Games, JS decided to change things up and enter the servicing realm of making video games. He’s a master of everything porting, online multiplayer and automation.

Pierre-Alain Chabot
After 11 years of experience in backend development for video games and web applications, PAC was drawn to the challenge of entrepreneurship. For 4 years, he led projects as a Product Owner for a major insurance company, working as an independent technical consultant. Now back in the video game industry, he leverages his dual expertise to contribute to the success of your projects.
SOME OF OUR CLIENTS






Helping you bring your games to port!